Website powered by

Next Project - Heavy Pulse Machine Gun (On Hold)

General / 22 January 2019

I've modeled tons of weapons lately but none have been of the "heavy" variety yet. So I'm looking to change that for my latest project with this amazing concept by Weiyi Qin:

https://www.artstation.com/artwork/zB52d


Naturally, I will be doing this with the same fidelity, if not more so, as my tactical caulking gun. For those who don't know, I model detailed weapon and machine assemblies for a living. High detail is my bread and butter.

I have also officially transitioned to using Modo's MeshFusion tool set as my primary modeling method. I was more or less "beta testing" the workflow with the caulking gun, and after using it extensively in a game dev production setting over the past 6-8 months, I've now adopted it full time with no regrets. Maybe one of these days I'll get off my bum and make a crash course tutorial for MeshFusion. 

I don't have any more to say so here we go!